Initialize engine version: 5.2.1f1 (44735ea161b3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 650 (ID=0xfc6)
    Vendor:   NVIDIA
    VRAM:     994 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.292 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: C:\Users\mycom\Desktop\2016ゲーム班提出用\ゲーム\utida\最新版ブレンちゃんバズーカー\161117_BlenChanBazooka\161114_BlenChanBazooka_Windows_Data\Managed\System.dll (this message is harmless)
Setting up 2 worker threads for Enlighten.
  Thread -> id: 22a4 -> priority: 1 
  Thread -> id: 22d8 -> priority: 1 
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.823062 ms

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 1326.
Total: 0.251449 ms (FindLiveObjects: 0.028374 ms CreateObjectMapping: 0.013885 ms MarkObjects: 0.192586 ms  DeleteObjects: 0.016300 ms)

WARNING: Shader Unsupported: 'HeatDistort' - Pass 'BASE' has no vertex shader
WARNING: Shader Unsupported: 'HeatDistort' - All passes removed
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.650207 ms

Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 1374.
Total: 0.558441 ms (FindLiveObjects: 0.074559 ms CreateObjectMapping: 0.042260 ms MarkObjects: 0.406002 ms  DeleteObjects: 0.035317 ms)

